You can of course also edit existing assets, giving your favorite building a new look through different color variations and decorations. fbx files with a matching set of textures, set up color variations, decorate the asset, and tweak its stats to fit your new asset. The initial release of the Editor supports the creation of custom buildings with more asset types to be supported in the future. But map creation also includes setting up the map’s climate, including its temperature variations and weather. The Editor will be released in several steps, the first of which will include map creation, asset import, code mods, and sharing those as well as savegames through Paradox Mods.Ĭreating custom maps in Cities: Skylines II includes what you might expect: Shaping the landscape, setting up water sources for rivers and lakes, painting in natural resources and forests, and setting up the basic outside connections for a city. The Editor is currently in beta and being tested by our modding beta group, which consists of seasoned modders and asset creators.
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